Video noises (foley) - Moving image
First off, here is my final products:
Assassins Creed: https://www.youtube.com/watch?v=2gBrXTLPrZs
Library
To start off with Assassins Creed, the sound at the start was a snapping chain worked and sounded really effective with the way he cuts the rope. But I thought that this sound in particular was a much nicer and crisper sound. I think that the screaming sound could have been better but it adds a bit of comedy to it as much as it is really because, this woman had just seen someone be killed out of no where. Just like when the Assassin pushes the guard off the boat and into the water, with a funny scream and a tiny splash. The noise that I liked the most was the snapping of the chain, as described at the start. I felt that this as a really effective noise and that it describes the noise and the movement very well.
As for the Library, it was tricky because the sounds were actually us doing it. So we had to adjust the volume on the microphone audio recorder to get the perfect sound and not only that, we had to wait for everyone to be out the hall so that there was no interference and also not to forget the main thing, the way we recorded it. It took a long time but we eventually got crisp sharp and precise sounds for every movement apart from maybe the
Assassins Creed: https://www.youtube.com/watch?v=2gBrXTLPrZs
Library
To start off with Assassins Creed, the sound at the start was a snapping chain worked and sounded really effective with the way he cuts the rope. But I thought that this sound in particular was a much nicer and crisper sound. I think that the screaming sound could have been better but it adds a bit of comedy to it as much as it is really because, this woman had just seen someone be killed out of no where. Just like when the Assassin pushes the guard off the boat and into the water, with a funny scream and a tiny splash. The noise that I liked the most was the snapping of the chain, as described at the start. I felt that this as a really effective noise and that it describes the noise and the movement very well.
As for the Library, it was tricky because the sounds were actually us doing it. So we had to adjust the volume on the microphone audio recorder to get the perfect sound and not only that, we had to wait for everyone to be out the hall so that there was no interference and also not to forget the main thing, the way we recorded it. It took a long time but we eventually got crisp sharp and precise sounds for every movement apart from maybe the
Comments
Post a Comment